Wireframes are blueprints for your design—they define structure, not aesthetics.
In this lesson, you’ll learn:
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The purpose of wireframes:
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Prioritize content and hierarchy
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Define layout and interaction patterns
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Facilitate early feedback
 
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Low-fidelity vs. high-fidelity wireframes
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Best practices:
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Use grayscale and simple shapes
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Consistent UI elements
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Focus on user flow, not visuals
 
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Tools overview: Sketching, Balsamiq, Figma, Adobe XD
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Wireframe anatomy: Header, navigation, call-to-action, content blocks, forms
 
Activity: Sketch wireframes on paper for a simple homepage, then recreate it digitally in Figma.